HTML & CSS only
TIC TAC TOE

Algorithms for Tic-Tac-Toe

1. Minimax

Minimax is a classic algorithm in game theory that assumes both players play optimally. It works by recursively evaluating all possible moves and choosing the best one based on the current board state.

Steps:

Code (JavaScript):

Advantages:

Disadvantages:

2. Optimized Minimax: Alpha-Beta Pruning

Alpha-Beta Pruning enhances Minimax by eliminating unnecessary branches in the game tree where a move is no longer optimal.

Key Assumption:

Track two parameters:

When Beta ≤ Alpha, further exploration is unnecessary.

Code (JavaScript):

3. Heuristic Strategies

For simpler implementations, especially against beginner opponents, heuristic-based rule algorithms can be used.

Examples of Rules:

Code (JavaScript):

4. Neural Networks (Reinforcement Learning)

Machine learning algorithms, such as Q-learning or neural networks, can learn to play Tic-Tac-Toe through simulations.

Steps:

5. Algorithm Used in HTML and CSS only Tic-Tac-Toe

An innovative approach is used to implement Tic-Tac-Toe without JavaScript, relying solely on HTML and CSS. This method leverages input elements and CSS selectors to create a fully interactive game.

Key Features:

This method showcases the power of HTML and CSS to create interactive applications without JavaScript. To learn more, visit the page: About Tic-Tac-Toe.

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